panfrost G31 Unreal Tournament - various glitches (apitrace)
Hi, I know the early state of this driver on bifrost. just reporting this issue with an apitrace many white blocks (glitches) appear on this game. amazing work so far @alyssa and the team behind it
apitrace: G31_UnrealT99_box86.trace
Tested on S905y2
zero@arm-64:~$ uname -a
Linux arm-64 5.12.0 #1.0.7 SMP Sun Jul 25 20:41:10 CEST 2021 aarch64 aarch64 aarch64 GNU/Linux
zero@arm-64:~$ glxinfo -B
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Panfrost (0xffffffff)
Device: Mali G31 (Panfrost) (0xffffffff)
Version: 21.3.0
Accelerated: yes
Video memory: 3703MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 3.1
Max compat profile version: 3.1
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.1
OpenGL vendor string: Panfrost
OpenGL renderer string: Mali G31 (Panfrost)
OpenGL core profile version string: 3.1 Mesa 21.3.0-devel (git-da00a11 2021-08-05 focal-oibaf-ppa)
OpenGL core profile shading language version string: 1.40
OpenGL core profile context flags: (none)
OpenGL version string: 3.1 Mesa 21.3.0-devel (git-da00a11 2021-08-05 focal-oibaf-ppa)
OpenGL shading language version string: 1.40
OpenGL context flags: (none)
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 21.3.0-devel (git-da00a11 2021-08-05 focal-oibaf-ppa)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10