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  • #517

Closed
Open
Opened Sep 18, 2019 by Bugzilla Migration User@bugzilla-migration

[r600g] graphic glitches in Skyrim - failed to build shader

Submitted by 640..@..il.com

Assigned to Default DRI bug account

Link to original bug (#81683)

Description

Created attachment 103360 Screenshot of graphic problems in Skyrim

When playing Skyrim with Mesa 10.2.4, I get graphic glitches at the place of the thieves guild (see screenshot, the floor isn't visible). I am playing with an AMD Radeon 685, Linux 3.15.5-2-ARCH.

I noticed these messages in the console.

EE r600_shader.c:2188 r600_shader_from_tgsi - GPR limit exceeded - shader requires 127 registers EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -12

Is this bug known? Any ideas or suggestion, how i can help to solve this issue?

Attachment 103360, "Screenshot of graphic problems in Skyrim":
2014-07-23_00001

Version: 10.2

Blocking

  • Bug 85596
To upload designs, you'll need to enable LFS and have an admin enable hashed storage. More information
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Reference: mesa/mesa#517