Black textures in Ryujinx (Switch emulator) in Monster Hunter Rise DEMO (AMD 6800XT)
System information
=======================================================================================================================
- OS: NAME="Arch Linux" PRETTY_NAME="Arch Linux" =======================================================================================================================
- GPU: 03:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Navi 21 [Radeon RX 6800/6800 XT / 6900 XT] [1002:73bf] (rev c1) =======================================================================================================================
- Kernel version: Linux 5.11.4-arch1-1 #1 (closed) SMP PREEMPT Sun, 07 Mar 2021 18:00:49 +0000 x86_64 GNU/Linux =======================================================================================================================
- Mesa version: OpenGL version string: 4.6 (Compatibility Profile) Mesa 21.1.0-devel (git-ccd7986f) =======================================================================================================================
- Xserver version (if applicable)
🚯 X.Org X Server 1.20.10 X Protocol Version 11, Revision 0 Build Operating System: Linux Arch Linux Current Operating System: Linux spajdrex 5.11.4-arch1-1 #1 (closed) SMP PREEMPT Sun, 07 Mar 2021 18:00:49 +0000 x86_64 Kernel command line: BOOT_IMAGE=/boot/vmlinuz-linux root=UUID=3cf83cfd-764d-4b73-b675-4d02795c61aa rw quiet loglevel=3 Build Date: 14 December 2020 12:10:29PM Current version of pixman: 0.40.0 ======================================================================================================================= - Desktop manager and compositor: Kwin desktop manager, compositor is disabled =======================================================================================================================
Describe the issue
Once game fully load (it will take a few minutes when running the game for the first time due to shader caching) and you get to the main menu, you could see a woman which shows on specific places a missing texture which is replaced by black textures. Once in game, you could also see different kind of issue, where ground texture appears as transparent. What is not visible from the pictures is that parts of texture face close to black textures are flickering. Around the woman shape you can sometime see various small glowing lights (red,green)
Regression
Since I installed a Arch Linux last week, which had driver > MESA Stable release: 20.3.4 then I'm not sure if it was ever worked correctly. Installing latest GIT > Mesa 21.1.0-devel does not resolve the issue This issue IS NOT PRESENT on NVIDIA ards.
Log files as attachment
No usable log file, Ryujinx console log does not report anything bad during affected scenes
Screenshots/video files (if applicable)
Any extra information would be greatly appreciated
With what parameters is emulator set to run you can see below
env glsl_zero_init=true mesa_glthread=true vblank_mode=0 MESA_EXTENSION_OVERRIDE="-GL_KHR_texture_compression_astc_ldr -GL_KHR_texture_compression_astc_sliced_3d" gamemoderun GDK_BACKEND=x11 /home/msedlar/.local/share/Ryujinx/Ryujinx %f