freedreno/ir3: enable int16
I think the idiv support for int16 was the last remaining issue since last time I looked at at flipping PIPE_SHADER_CAP_INT16
, so now maybe not too hard to enable these days
I think the idiv support for int16 was the last remaining issue since last time I looked at at flipping PIPE_SHADER_CAP_INT16
, so now maybe not too hard to enable these days