[RADV] Halo: The Master Chief Collection: Crash in Halo Reach Firefight
System information
- OS: Arch Linux
- CPU: 3700X
- GPU: 09:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Navi 10 [Radeon RX 5600 OEM/5600 XT / 5700/5700 XT] [1002:731f] (rev c1)
- Kernel version: Linux 5.8.13-arch1-1
- Mesa version: 20.2.0-2
- Xserver version: X.Org X Server 1.20.9
- Desktop manager and compositor: Gnome 3.36.6
- DXVK version: 1.7
- Wine/Proton version: Proton 5.0-9
Describe the issue
After starting firefight in Halo Reach on map Unearthed everything freezes with glitches on screen. It happens immediately after loading the level. I've been experiencing this issue for a long time, at least since Mesa 20.0. Affects both ACO and LLVM, works fine with AMDVLK, but performance is much worse (at least in multiplayer, cannot compare firefight).
I've managed to capture dmesg output through SSH. Couldn't take a screenshot, but I made a photo of monitor.
Regression
I'm pretty sure it worked fine with my previous GPU, Radeon VII, but cannot test it since I don't have it anymore.