Amnesia causes shader compiler errors on RV350 with high graphics settings
Submitted by Scott Moreau
Assigned to Default DRI bug account
Description
Created attachment 71034 Amnesia output with RADEON_DEBUG=fp using Shadow Quality = High
Testing Amnesia on RV350, I've found that setting 'Shadow Quality' to 'High' in game settings causes the error:
r300 FP: Compiler Error: compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
More information: Distro: Xubuntu 12.04 32bit Kernel: 3.5.0-18-generic Mesa: ec83535c libtxc_dxtn.so installed
I have attached the output with RADEON_DEBUG=fp.
Attachment 71034, "Amnesia output with RADEON_DEBUG=fp using Shadow Quality = High":
amnesia-fp.out
Version: git