[spirv-fuzz] Shader leads to NIR validation failed after nir_lower_returns
This archive contains a complete Amber file that reproduces the problem, plus a minimized SPIR-V shader (in .spv and .asm form) that also trigger the problem.
Running Amber on the full file leads to:
NIR validation failed after nir_lower_returns
(followed by details of the specific error)
Device: Mesa DRI Intel(R) HD Graphics 630 (KBL GT2)
I can repro this with debug builds of: