[RADV] - Path of Exile (238960) - 2D on-screen elements flicker or are missing when antialiasing is enabled with the Vulkan renderer.
Description:
In Path of Exile (238960), using the Beta Vulkan renderer added in 3.10.2, enabling antialiasing (Low or High) will result in all 2D on-screen elements to flicker. This includes status / flasks indicators, map, loot, flask / ability bar, life / mana, menus, loading screens... and so on. Once the player transitions to a new area, all those elements will simply be missing.
I've confirmed the issue occurs under LLVM and ACO using both master (a2903dd7) or stable (b62098e1). Issue is not present on AMDVLK or Nvidia.
Mesa | AMDVLK |
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Video |
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Path_of_Exile_-238960-_AA |
RenderDoc (w/ ACO)
Link: https://drive.google.com/file/d/1n8KA7ZDuEsjlutULdROur7fmOHk4BNWs/view?usp=sharing
Steps to Reproduce
- Open [Steam] and launch Path of Exile (steam://run/238960)
- Select "Options" -> "Graphics" and set "Renderer" to "Vulkan (Beta)"
- Set "Antialiasing" to "Low" or "High"
- Select "Login" -> "Create" -> "OK"
- Pick a character class, enter a name and press "OK".
Repro Rate
5/5
Environment
System information
- OS: Ubuntu 20.04 LTS
- GPU(s): RX 580 (Advanced Micro Devices, Inc. [AMD/ATI] Ellesmere [Radeon RX 470/480/570/570X/580/580X] (rev e7)) / Radeon RX 590 Series (POLARIS10, DRM 3.33.0, 5.3.0-53-generic, LLVM 10.0.0)
- Kernel version: 5.4.0-33-generic
- Mesa version: 4.6 (Compatibility Profile) Mesa 20.2.0-devel (git-a2903d 2020-06-02 focal-oibaf-ppa)
- Xserver version (if applicable): 1.20.5
- Desktop manager and compositor: Gnome (3.28.3)
Mesa
- Git: 20.2
git2006031110.a2903doibaf~f - Stable: 20.1.0
kisak1b (b62098e1)
Proton
1591189474 proton-5.0-8-rc1