Doom Eternal 1.1 performs very poorly on RADV
- GPU: R9 Fury (GFX8)
- Kernel version: 5.6.13
- Mesa version: 20.2.0 9526e14b
- ACO and LLVM are both affected
Doom Eternal runs very poorly after the 1.1 update. I'm seeing 12fps in the menu, and even lower ingame. It seems that the game is allocating memory the wrong way and filling up GTT. I set all settings on Ultra Nightmare except for Texture Pool Size
and Shadow Quality
that are set on Low.
radeontop
before launching the game:
398M / 4056M VRAM
43M / 4089M GTT
radeontop
after:
642M / 4056M VRAM
3712M / 4089M GTT