[ACO] Reliable crash with RPCS3 that is not present with LLVM
A shader compilation crash is present with RPCS3 replaying a specific RSX trace from here. I have attached the stderr dump from the driver which seems to contain all the required information, but if desired I can give instructions on how to replay RPCS3 traces.
Mesa version used: Mesa 20.1.0-devel (git-8f5a252d35)