The Surge 2 hangs with RADV
The Surge 2 hangs during loading, and that is what appears in the terminal when it hangs:
00bc:fixme:ver:GetCurrentPackageId (0x65c5fd80 (nil)): stub
00be:fixme:ver:GetCurrentPackageId (0x65e7fd80 (nil)): stub
Total memory allocated by the new stuff (in KBytes): 6478
NOOOOOOOOOOOOOO! Initializing FileSystemEventStream...
Initializing FileSystemEventHandlerManager...
Initializing NetworkEventStream
After force closing the game, I can't shutdown my machine properly, and I have to force close my machine. Also, I can't start any game, because it will use my iGPU instead of dGPU until I restart my machine.
When I use AMDVLK instead of RADV, the game loads successfully, but it freezes after the first cutscene.
GPU: AMD HD 8750M
CPU: Intel Core I5 4200M
Driver: Mesa 19.3 RC6
Kernel: 5.3.0-24
OS: Linux Mint Cinnamon 19.3