Several problems on V3D opengl 2.1 and 3.0 ES
This first issue its related to Opengl 3.0 ES and was found on Doom3 running with that profile and on OpenRA (open red alert) while running on the same profile. The issue was than it literally hangs some times and after a seconds the fps are back to normal... they are very heavy drops and hangs on that profile.
this test was with openRA on 3.0 ES if you cant see anything strange I could make a new apitrace trace
https://drive.google.com/file/d/13qOme9QeeI7MTk-HhoJSQHGSCJiwMVfP/view?usp=sharing
the second one its related to 2.1 Desktop profile, than produce a lot of Gl errors (than I could share to you if needed) and ends with a segfault on Open Morrowind
https://drive.google.com/file/d/16dFXy1ST4_YlrRGGhfXvZwA0eVJ6PTGS/view?usp=sharing
https://drive.google.com/file/d/1v5dPPmGZvngUnga9d5vzw6VFhBQf6f3T/view?usp=sharing
https://drive.google.com/file/d/1hxQ_AwDfdH-Ambu08Tl5O9eGkAlFC62p/view?usp=sharing