Rendering artifacts created by long switch statement
Submitted by Clive McCarthy
Assigned to Intel 3D Bugs Mailing List
Link to original bug (#110424)
Description
Mesa 19.1.0-devel (git b46b661f) from Oibaf grabs around 1GB of system memory when my application starts. When using Mesa 18.2.8 with the same application and same code, this does not happen.
Hardware: Intel Iris Graphics 655 GT3e (Coffeelake 3x8 GT3) Linux Mint Kernel 4.15
Version: git