[snb] GPU hangs and resets after extended period of time in Citra Emu
Submitted by Bee
Assigned to Intel 3D Bugs Mailing List
Created attachment 141741 Crash dump and glxinfo
After an extended period of time in Animal Crossing: New Leaf, the GPU will hang and reset, killing the x server and all open programs. I've looked around other bug reports, and I can't find anything relating to hangs with citra.
It usually occurs about an hour into gameplay, and I don't believe its a hardware issue. My temps are well below the critical point, and the only other thing I have open with citra is a web browser with mostly text-based pages.
My hardware is a Thinkpad T420 with a Core i5 2450m (or 2520m, basically the same thing.) I'm running Arch Linux with i3wm and no compositor, and the only changes to my driver/X config is a higher DPI.
Linux thinkpad 4.18.9-arch1-1-ARCH #1 (closed) SMP PREEMPT Wed Sep 19 21:19:17 UTC 2018 x86_64 GNU/Linux
00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09)
I've attached some more relevant info in text files, and I appreciate your taking the time to read my bug report.
Attachment 141741, "Crash dump and glxinfo":