[SNB] piglit.spec.arb_texture_gather.texturegather fails
@majanes
Submitted by Mark Janes Assigned to Intel 3D Bugs Mailing List
Link to original bug (#102464)
Description
the following piglit commit regressed several tests on SNB only:
a76e2db3 Author: Neha Bhende bhenden@vmware.com
textureGather: correct expected result for GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 1
Expected results were with respect to GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 4. This patch fixes it for GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 1 as well.
Reviewed-by: Brian Paul brianp@vmware.com
About 100 tests regressed, eg:
piglit.spec.arb_texture_gather.texturegatheroffset.fs-r-one-int-2d
Standard Output
/tmp/build_root/m64/lib/piglit/bin/textureGather fs offset r one int 2D -auto -fbo piglit: debug: Requested an OpenGL 3.1 Forward-Compatible Core Context, and received a matching 3.3 context
Probe color at (1,1) Expected: 1.000000 0.000000 0.000000 0.000000 Observed: 1.000000 1.000000 1.000000 1.000000 Probe color at (2,1) Expected: 1.000000 0.000000 0.000000 0.000000 Observed: 1.000000 1.000000 1.000000 1.000000 Probe color at (3,1) Expected: 1.000000 0.000000 0.000000 0.000000 Observed: 1.000000 1.000000 1.000000 1.000000
Since this test passes other platforms, it may be an SNB-specific mesa bug.
Version: git