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  • #1607
Closed
Open
Created Sep 25, 2019 by Bugzilla Migration User@bugzilla-migration

GPU HANG: ecode 6:0:0x85fffffc, in PrisonArchitect [14305], reason: Hang on render ring, action: reset

Submitted by Nelson A. de Oliveira

Assigned to Intel 3D Bugs Mailing List

Link to original bug (#101604)

Description

Created attachment 132272 Error output from /sys/class/drm/card0/error

While playing Prison Architect I am seeing some freezes in the system.

In dmesg I can see:

===== [117160.350557] [drm] GPU HANG: ecode 6:0:0x85fffffc, in PrisonArchitect [14305], reason: Hang on render ring, action: reset [117160.350559] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace. [117160.350559] [drm] Please file a new bug report on bugs.freedesktop.org against DRI -> DRM/Intel [117160.350560] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue. [117160.350560] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it. [117160.350561] [drm] GPU crash dump saved to /sys/class/drm/card0/error [117160.350592] drm/i915: Resetting chip after gpu hang [117445.409355] drm/i915: Resetting chip after gpu hang

error output is attached.

System is running a Debian's 4.9.0-3-amd64 kernel

Attachment 132272, "Error output from /sys/class/drm/card0/error":
error.gz

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