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  • #1396

Closed
Open
Created Sep 25, 2019 by Bugzilla Migration User@bugzilla-migration

Splice.x86_64 rendering issue - shockwave animation (regression)

Submitted by Auke-Jan Kok @auke

Assigned to Ian Romanick

Link to original bug (#64338)

Description

The Splice.x86_64 game used to render correctly, but since recently we've updated Mesa to 9.1.1 I noticed a regression.

The puzzle game shows a "shockwave" animation when the player completes a level. This shockwave is rendered afaics by a large texture that is manipulated to show a "ripple" effect across the entire screen.

Previously, this was rendering correctly on IVB. However, when I play the game now, the animation shows a monochrome texture that obscures the screen for the duration of the shockwave animation, and no ripple effect is seen.

Version: 9.1

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