radeonsi GPU lockup / crash with wine [The Witcher 3]
Submitted by Galym Kerimbekov
Assigned to Default DRI bug account
Link to original bug (#105089)
Description
Hi
I have GPU lockup after few minutes of playing The Witcher 3 (the quest is Ciri's story: The King of the wolves)
I use wine vanilla with patch: https://raw.githubusercontent.com/wine-compholio/wine-staging/master/patches/wined3d-buffer_create/0001-wined3d-Do-not-pin-large-buffers.patch
I also tried various wine vanilla and wine staging from 2.22 to 3.1.
My specs are: Radeon R7 350 (02:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Cape Verde PRO [Radeon HD 7750/8740 / R7 250E] (rev 87)) Xorg 1.19.3 Linux 4.14.12 mesa-17.3.1 (I had same issue with mesa-git) llvm-5.0
OpenGL renderer string: AMD CAPE VERDE (DRM 3.19.0 / 4.14.12-gentoo, LLVM 5.0.1) OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.1 OpenGL core profile shading language version string: 4.50
Maybe I should do some tests here, but I don't know which of these.
Version: 17.3