[NV50/Gallium] World of Zoo (in Wine) has rendering issues
Submitted by Béla Gyebrószki
Assigned to Nouveau Project
Description
When the game loads to the menu the screen is scrambled with flashing polygons. This doesn't occur with the binary drivers (340.76) or when starting the game with the software renderer.Disabling shader optimization doesn't resolve the problem.
Screenshot: http://imgur.com/xro8Ixr
Trace file: https://drive.google.com/open?id=0B-tTbLKBl-tOdTJxT1o0c2dZMmc The problem is first visible in frame #152 (closed), when the second splash screen is displayed.
Demo version is available on Steam (needs Wine to run): http://store.steampowered.com/app/43100/
Fedora 22 32-bit Mesa 10.6-branchpoint-773-g1de93f94 Kernel 4.0.6-300.fc22.i686+PAE Xorg 1.17.2 libdrm-2.4.61-3.fc22.i686
Version: git