Crystal Project heavy artifacting using Zink
System information
Host: dan-desktop Kernel: 6.8.0-rc5-1-cachyos-rc arch: x86_64 bits: 64
compiler: gcc v: 13.2.1
Desktop: KDE Plasma v: 5.27.10 tk: Qt v: 5.15.12 wm: kwin_wayland dm: SDDM
Distro: Arch Linux
CPU:
Info: 8-core model: AMD Ryzen 7 5800X bits: 64 type: MT MCP arch: Zen 3+
rev: 0 cache: L1: 512 KiB L2: 4 MiB L3: 32 MiB
Speed (MHz): avg: 4898 high: 4966 min/max: 550/4966 cores: 1: 4966 2: 4966
3: 4966 4: 4966 5: 4966 6: 4966 7: 4966 8: 4966 9: 3884 10: 4966 11: 4966
12: 4966 13: 4966 14: 4966 15: 4966 16: 4966 bogomips: 121603
Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm
Graphics:
Device-1: AMD Navi 21 [Radeon RX 6800/6800 XT / 6900 XT] vendor: Sapphire
driver: amdgpu v: kernel arch: RDNA-2 pcie: speed: 16 GT/s lanes: 16 ports:
active: DP-1,DP-3 empty: DP-2,HDMI-A-1,Writeback-1 bus-ID: 0d:00.0
chip-ID: 1002:73bf
Display: wayland server: X.org v: 1.21.1.11 with: Xwayland v: 23.2.4
compositor: kwin_wayland driver: X: loaded: modesetting
alternate: fbdev,vesa dri: radeonsi gpu: amdgpu d-rect: 5120x1440
display-ID: 0
Monitor-1: DP-1 pos: primary,left res: 2560x1440 size: N/A
Monitor-2: DP-3 pos: right res: 2560x1440 size: N/A
API: EGL v: 1.5 platforms: device: 0 drv: radeonsi device: 1 drv: swrast
gbm: drv: kms_swrast surfaceless: drv: radeonsi wayland: drv: radeonsi x11:
drv: radeonsi
API: OpenGL v: 4.6 compat-v: 4.5 vendor: amd v: N/A glx-v: 1.4
direct-render: yes renderer: AMD Radeon RX 6800 XT (radeonsi navi21 LLVM
16.0.6 DRM 3.57 6.8.0-rc5-1-cachyos-rc) device-ID: 1002:73bf
display-ID: :0.0
API: Vulkan v: 1.3.276 surfaces: xcb,xlib,wayland device: 0
type: discrete-gpu driver: mesa radv device-ID: 1002:73bf device: 1
type: cpu driver: mesa llvmpipe device-ID: 10005:0000
Running mesa-git 174b7153
Describe the issue
When using Zink on the native linux version of Crystal Project (game does not seem to work on Proton/Wine) the graphics are heavily distorted.
Log files as attachment
Apitrace:Crystal_Project.bin.x86_64.trace
Screenshots/video files (if applicable)
Edited by Daniel Sutcliffe