Missing textures in RoboCop: Rogue City with mesh shaders enabled
Description
Mesh shaders cause missing texture in RoboCop: Rogue City, disabling them via VKD3D_DISABLE_EXTENSIONS=VK_EXT_mesh_shader
fixes the issue. I also have this issue in Alan Wake 2.
Screenshots/video files
Steps to reproduce
Start a new game, the issue is visible immediately.
System information
- OS: Arch Linux
- GPU: Radeon 780M (gfx1103_r1)
- Kernel version: 6.7.4
- Mesa version: Mesa 24.1.0-devel (git-fc8a83c9)
- Desktop environment: LXDE
- Proton Experimental 8.0 41290c0-git
- vkd3d-proton 32ff676-git
Edited by Kron4ek