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zink: allow software rendering only if selected
In environments where 3D acceleration is not available, like in a VM, the behavior before commit 8cd44b88 ("egl: add automatic zink fallback loading between hw and sw drivers") was to fallback to swrast. This was the output of `eglinfo` in that situation: $ eglinfo [...] Wayland platform: EGL driver name: swrast OpenGL core profile renderer: llvmpipe (LLVM 17.0.4, 256 bits) However, after commit 8cd44b88 ("egl: add automatic zink fallback loading between hw and sw drivers") Zink support is tested before falling back to swrast. Since the system doesn't support 3D acceleration, Zink + software rendering is used instead of swrast causing issues like the ones described in #10146. In this case, `eglinfo` prints: $ eglinfo [...] Wayland platform: EGL driver name: zink OpenGL core profile renderer: zink Vulkan 1.3(llvmpipe (LLVM 17.0.4, 256 bits) (MESA_LLVMPIPE)) This patch ensures that Zink + software rendering is used only when the user opts-in by setting `LIBGL_ALWAYS_SOFTWARE` or `D3D_ALWAYS_SOFTWARE` and swrast is used otherwise. After the patch, the output of `eglinfo` is identical to the one before the regression: $ eglinfo [...] Wayland platform: EGL driver name: swrast OpenGL core profile renderer: llvmpipe (LLVM 17.0.4, 256 bits) Resolves: mesa/mesa#10146 Fixes: 8cd44b88 ("egl: add automatic zink fallback loading between hw and sw drivers") Reviewed-by:Michel Dänzer <mdaenzer@redhat.com> Signed-off-by:
José Expósito <jexposit@redhat.com> Part-of: <mesa/mesa!26220>
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