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As per spec, any colors, or color components, associated with a fragment that are not written by the fragment shader are undefined. So we might as well just write vec4(1.0) to output, since HW doesn't allow us to have an empty FS. Backport-to: 23.3 Backport-to: 24.0 Reviewed-by: Erico Nunes <nunes.erico@gmail.com> Part-of: <!24855>
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