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Iago Toral authored
There are two bits for the vector size of a vertex input, with the value 0 meaning 4 components. The CLE decoder seems to try and dump "4" instead of "0" is to be a bit more user friendly, but it had an off-by-one error that would cause it to dump "2" instead. Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <mesa/mesa!7271>
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