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Alejandro Piñeiro authored
Initial commit, mostly a import of the minimum from anv/radv to get a skeleton to start to work with. In includes: * meson files * Copy & adapt entrypoints ane extensions scripts from anv (that were later used on radv) This is a firt approach, but is is likely that we can remove/simplify some things. v2: fix copyright character at broadcom/vulkan/meson.build (Eric) v3: no spaces inside arrays (Dylan) v4: add gnu_symbol_visibility (detected by CI on first Merge attemp) Reviewed-by: Eric Anholt <eric@anholt.net> squash! v3dv: add v3d vulkan driver skeleton Part-of: <!6766>
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