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Emma Anholt authored
Trying to figure out how uniforms were working, I found that computerator had different behavior from our GL fragment shaders. Given that 3xx had an SP_ bit for this (thanks flto@ for the note), it was a matter of pasting bits of SP_* setup into computerator until I got the GL behavior. I named it the same as the a3xx register. Reviewed-by: Rob Clark <robdclark@chromium.org> Part-of: <!6179>
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