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Rhys Perry authored
This will be useful for compiling vertex shader prologs, where we basically use ACO as an assembler. Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <mesa/mesa!11717>
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