- Sep 04, 2009
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Brice Goglin authored
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Brice Goglin authored
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Brice Goglin authored
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Brice Goglin authored
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Brice Goglin authored
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Brice Goglin authored
Conflicts: progs/tests/fbotest1.c progs/tests/texwrap.c progs/trivial/.gitignore progs/trivial/Makefile
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- Sep 03, 2009
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
If the renderbuffer orientation is Y=0=TOP we need to invert the dstY position.
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- Sep 02, 2009
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Keith Whitwell authored
State tracker currently backs GL_RGB textures with RGBA almost always. This means we need to maintain A==1 in these textures to give correct GL_RGB sampling results. This change offloads the RGBA->RGB copy to hardware using the new writemask version of u_blit_pixels. More src/dstLogical/dstActual triples could be shifted to hardware by this technique in future patches.
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Keith Whitwell authored
Values outside the writemask are set in the destination to {0,0,0,1}
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Keith Whitwell authored
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- Sep 01, 2009
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Brian Paul authored
See bug 21267.
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- Aug 31, 2009
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Brian Paul authored
This fixes a conform selection/feedback regression introduced by commit 8f4d66c5
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Brian Paul authored
If the fragment program uses KIL, we have to execute it before z/stencil testing. Otherwise, deferred texture/shading lets us skip shading for pixels that fail z/stencil testing.
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Brian Paul authored
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Brian Paul authored
We need to clamp/saturate after each texenv stage, not just the last one. Fixes glean texEnv failure for softpipe (and probably other fragment program- based drivers).
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Brian Paul authored
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Brian Paul authored
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When cross compiling on a 64bit machine, gen_matypes.c is build for the host machine (64bit) but must generates code for the target machine (32bit). This causes wrong offsets all over the place and crashes googleearth on my machine. Solution is to add -m32 when cross compiling. Attached patch is compatible with linux-x86-32 and autoconf based builds.
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- Aug 30, 2009
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Michel Dänzer authored
Fixes progs/xdemos/glxpixmap modified to use direct rendering.
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- Aug 28, 2009
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Jose Fonseca authored
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- Aug 27, 2009
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Brian Paul authored
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Brian Paul authored
See bug 16866.
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Brian Paul authored
Fixes glean/texture_srgb failure, bug #23449.
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Brian Paul authored
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- Aug 26, 2009
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
Now the left half is yellow and the right half is red, with the gradients going in opposite directions.
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Brian Paul authored
Need to add the 'offset' parameter when indexing the parameter array. Before, if we were setting arrays of samplers, we were actually only setting the 0th sampler's value. Because of how progs/glsl/samplers.c is constructed, this wasn't showing up as a failure in the samplers_array output.
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- Aug 24, 2009
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Brian Paul authored
If a fragment program only parameter was queried of a vertex program (e.g., GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB) no error would be set and a random value would be returned. This caused 'glxinfo -l' to show the same values for GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB as for GL_MAX_PROGRAM_ENV_PARAMETERS_ARB. This is confusing and incorrect. (cherry picked from master, commit 4bccd693)
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Brian Paul authored
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