"README.rst" did not exist on "db975fa86c6075e05a5c5e0ed5c82ecbb61a5f66"
- Aug 28, 2007
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Julien Cristau authored
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Julien Cristau authored
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Julien Cristau authored
+ adds support for some new intel chipsets (i915 and i915_tex dri drivers) (closes: #437333) + broken inline asm in dri drivers fixed (closes: #423739)
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Julien Cristau authored
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- Aug 27, 2007
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Brian Paul authored
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Brian Paul authored
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- Aug 24, 2007
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Adam Jackson authored
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Brian Paul authored
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- Aug 23, 2007
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Brian Paul authored
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- Aug 20, 2007
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Brian Paul authored
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Brian Paul authored
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- Aug 16, 2007
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Brian Paul authored
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Michel Dänzer authored
Not doing this could cause the buffers to leak under some circumstances.
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Roland Scheidegger authored
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- Aug 15, 2007
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
Remove the Saved1D/2D/etc fields from gl_texture_attrib in mtypes.h Use a new texture_state struct in attrib.c that has the extra information for restoring texture object state and saving references to the texture objects (so they can't accidentally get deleted while referenced by the attribute stack). All the texobj refcounting is mutex-protected now.
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Brian Paul authored
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Brian Paul authored
Added _mesa_free_attrib_data() to free anything left in the attribute stack upon context destruction. Also, a bit more refcount debug info.
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Brian Paul authored
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- Aug 14, 2007
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Brian Paul authored
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Brian Paul authored
Free FBOs before textures since the later may be referenced by the former. Need to bind the context we're destroying if there isn't a current context so that ctx->DeleteTexture() etc can be used.
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- Aug 13, 2007
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Brian Paul authored
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Dan Torop authored
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Brian Paul authored
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Brian Paul authored
Conflicts: src/mesa/drivers/dri/i915/i915_texstate.c src/mesa/drivers/dri/i915/intel_context.c src/mesa/drivers/dri/i915/intel_context.h src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/intel_tex.c
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Brian Paul authored
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Michel Dänzer authored
Just always align texture pitch to multiples of 64 bytes for now, pending a more sophisticated scheme to do it only when really necessary.
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Brian Paul authored
Use new _mesa_reference_texobj() function for referencing/unreferencing textures. Add new assertions/tests to try to detect invalid usage of deleted textures.
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- Aug 09, 2007
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Brian Paul authored
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Julien Cristau authored
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Julien Cristau authored
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Julien Cristau authored
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Brian Paul authored
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- Aug 07, 2007
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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