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drm/msm/dpu: Start frame done timer after encoder kickoff
Starting the frame done timer before the encoder is finished kicking off can lead to unnecessary frame done timeouts when the device is experiencing heavy load (ex. when debug logs are enabled). Thus, create a separate API for starting the encoder frame done timer and call it after the encoder kickoff is finished Reviewed-by:Dmitry Baryshkov <dmitry.baryshkov@linaro.org> Reviewed-by:
Abhinav Kumar <quic_abhinavk@quicinc.com> Signed-off-by:
Jessica Zhang <quic_jesszhan@quicinc.com> Patchwork: https://patchwork.freedesktop.org/patch/637502/ Link: https://lore.kernel.org/r/20250214-concurrent-wb-v6-11-a44c293cf422@quicinc.com Signed-off-by:
Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
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- drivers/gpu/drm/msm/disp/dpu1/dpu_crtc.c 3 additions, 1 deletiondrivers/gpu/drm/msm/disp/dpu1/dpu_crtc.c
- drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c 19 additions, 8 deletionsdrivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
- drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.h 2 additions, 1 deletiondrivers/gpu/drm/msm/disp/dpu1/dpu_encoder.h
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