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multiqueue: prevent buffering forever with playbin
When prerolling/buffering, multiqueue has its buffers limit set to 0, this means it can take an infinite amount of buffers. When prerolling/buffering finishes, its limit is set back to 5, but only if the current level is lower than 5. It should (almost) never be and this will cause prerolling/buffering to need to wait to reach the hard bytes and time limits, which are much higher. This can lead to a very long startup time. This patch fixes this by setting the single queues to the max(current, new_value) instead of simply ignoring the new value and letting it as infinite(0) https://bugzilla.gnome.org/show_bug.cgi?id=712597
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