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Dan Winship authored
Rather than randomly including one or more of <glib.h>, <glib-object.h>, and <gio/gio.h> everywhere (and forgetting to include "nm-glib-compat.h" most of the time), rename nm-glib-compat.h to nm-glib.h, include <gio/gio.h> from there, and then change all .c files in NM to include "nm-glib.h" rather than including the glib headers directly. (Public headers files still have to include the real glib headers, since nm-glib.h isn't installed...) Also, remove glib includes from header files that are already including a base object header file (which must itself already include the glib headers).
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