lima: properly support RGBA render targets
Created by: anarsoul
Render target is BGRA by default, so we need to set swap channel bit in mrt_bits for RGBA.
Fixes #32 (closed)
Signed-off-by: Vasily Khoruzhick anarsoul@gmail.com
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Created by: anarsoul
Render target is BGRA by default, so we need to set swap channel bit in mrt_bits for RGBA.
Fixes #32 (closed)
Signed-off-by: Vasily Khoruzhick anarsoul@gmail.com