Mouse Accel Speed
I'm sorry to make this an issue here, but I can't figure out my question anywhere else. My question is does libinput accel speed effect a native linux binary games sensitivity? I was using xinput to temporarily set accel speed & I didn't notice much if any difference in game, and I even did restart games after setting the accel speed.
Second question. When using mouse-sensitivty.com to try and match sens between games I've got no issues when matching a proton game, But I believe I've got issues in native linux games such as csgo & war thunder. I'm curious what dpi I wanna report that I use in order for me to have the proper cm/360. I currently use 8500dpi on my razer viper mini, but I know that even on flat profile all mice movements with 1000dpi are supposed to be the same. What would libinputs normalized dpi equate to for windows if that's even the correct question to ask?
Sorry for this not being an actual bug, but I can't seem to figure it out no matter the documentation I read. And I've read the arch wiki's pages on libinput, mouse accel, and libinputs own documentation.
Thank you.
Edit: I am using gentoo with xorg on dwm, and using dev-libs/libinput-1.24.0