Skip to content
Snippets Groups Projects
Commit cb25087c authored by Matt Turner's avatar Matt Turner
Browse files

glsl: Rewrite and fix min/max to saturate optimization.

There were some bugs, and the code was really difficult to follow. We
would optimize

   min(max(x, b), 1.0) into max(sat(x), b)

but not pay attention to the order of min/max and also do

   max(min(x, b), 1.0) into max(sat(x), b)

Corrects four shaders from Champions of Regnum that do

   min(max(x, 1), 10)

and corrects rendering of Mass Effect under VMware Workstation.

Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89180


Reviewed-by: default avatarAbdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: default avatarIan Romanick <ian.d.romanick@intel.com>
parent 86434021
No related branches found
No related tags found
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment