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Commit 5b29b292 authored by Neil Roberts's avatar Neil Roberts
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i965/skl: Implement WaDisable1DDepthStencil

Skylake+ doesn't support setting a depth buffer to a 1D surface but it
does allow pretending it's a 2D texture with a height of 1 instead.

This fixes the GL_DEPTH_COMPONENT_* tests of the copyteximage piglit
test (and also seems to avoid a subsequent GPU hang).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89037


Reviewed-by: Kenneth Graunke's avatarKenneth Graunke <kenneth@whitecape.org>
parent 1b224290
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