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CL: Lower kernel-inputs and global_invocation_id to load_ubo_dxil

Boris Brezillon requested to merge ms/cl-load_ubo_dxil into msclc-d3d12

I'm reviving the load_ubo_dxil patches to fix a bug reported by @jenatali: kernel inputs bigger than vec4(32b) don't work.

/cc @jenatali @kusma @daniels

Edited by Boris Brezillon

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