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WIP: CL: Add a pointer -> {UAV, offset} translation table so we can workaround the fixed 16 UAV / UAV < 256MB limit

Boris Brezillon requested to merge ms/cl-ptr-map into msclc-d3d12

Just posting it here so we have a trace of it (in case we ever need to use such tricks again). It's not meant to be merged, unless @jenatali effort to move to 64b pointers get blocked (which is unlikely to be the case).

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