Invert winding order when clearing by drawing a quad in FBO
It is done in st_atom_rasterizer
for regular draws. It seems fair to do the same thing when drawing for glClear
. I just don't understand why it isn't broken on other drivers.
It is done in st_atom_rasterizer
for regular draws. It seems fair to do the same thing when drawing for glClear
. I just don't understand why it isn't broken on other drivers.