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do not try to transition non-existent layers

Erik Faye-Lund requested to merge fix-array_size into msclc-d3d12

We need to subtract the start layer here, otherwise we end up trying to transition non-existent layers here.

But let's also start respecting the view-state here, as we should. Otherwise we'll also transition unused layers.

This fixes an assertion while running the "spec@arb_texture_view@rendering-layers" piglit test.

Edited by Erik Faye-Lund

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