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CL: Fix i64 -> fp32 casts on HW not advertising int64 support

Boris Brezillon requested to merge ms/cl-i64tofp32 into msclc-d3d12

As reported in #29, i64 -> fp32 casts are not working on some HW. This series tries to address that.

The lowering implementation is getting better, but I'm sure there's room for extra optimizations here, also not entirely sure the f2i pass is correct.

/cc @jenatali @daniels @kusma @jekstrand

Edited by Boris Brezillon

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