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d3d12: fix GDI pixel-formats

Erik Faye-Lund requested to merge d3d12-fix_gdi_pfds into msclc-d3d12

Here's the patches that I need to be able to run the demoscene production Variform

In order to reproduce this problem, you need a 32-bit build of Mesa with the D3D12 driver.

Edited by Erik Faye-Lund

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