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Kenneth Graunke authored
This looks like leftover cruft from an earlier attempt at writing point size hacks. Each vertex has its own copy of gl_PointSize, so accessing any vertex other than 0 would cause this to fail. The tests seem to work fine without it. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
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