nvc0: fix some compute texture validation bits on kepler
(a) Make sure to update the TIC in case of an updated buffer address (b) Mark newly-inactive textures dirty so that we update the handle in set_tex_handles. Signed-off-by:Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by:
Samuel Pitoiset <samuel.pitoiset@gmail.com>
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- src/gallium/drivers/nouveau/nvc0/nvc0_context.h 2 additions, 0 deletionssrc/gallium/drivers/nouveau/nvc0/nvc0_context.h
- src/gallium/drivers/nouveau/nvc0/nvc0_tex.c 1 addition, 1 deletionsrc/gallium/drivers/nouveau/nvc0/nvc0_tex.c
- src/gallium/drivers/nouveau/nvc0/nve4_compute.c 4 additions, 1 deletionsrc/gallium/drivers/nouveau/nvc0/nve4_compute.c
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