mesa: check framebuffer completeness only after state update
The change made in 88d66583 ("mesa: check draw buffer completeness on glClearBufferfi/glClearBufferiv") correctly updated the state prior to checking the framebuffer completeness on glClearBufferiv but not in glClearBufferfi. Signed-off-by:Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by:
Anuj Phogat <anuj.phogat@gmail.com> Fixes: 88d66583 ("mesa: check draw buffer completeness on glClearBufferfi/glClearBufferiv") Closes: mesa/mesa#2072 (cherry picked from commit f93bb903)
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