anv: Remove FS executables when applying the null FS optimization
If the executables are still hanging out, anv_GetPipelineExecutableStatisticsKHR will try to dereference NULL pointers in pipeline->shaders[MESA_SHADER_FRAGMENT]. At least in terms of fossil-db output, this matches the behavior from before 73b3efcd. Fixes: 73b3efcd ("anv: Handle the null FS optimization after compiling shaders") Closes: #6590 Reviewed-by:Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by:
Jason Ekstrand <jason.ekstrand@collabora.com> Part-of: <mesa/mesa!16898> (cherry picked from commit 65d6708b)
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