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Commit 791969df authored by Jesse Natalie's avatar Jesse Natalie Committed by Dylan Baker
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d3d12: Properly set HS input control point count


Looks like some hardware needs this info in the shader to match the
topology. Since there's no spot in the shader info for it, we're
currently using the array size of the TCS input vars to store it.

Cc: mesa-stable
Reviewed-by: default avatarPaul Dodzweit <paul.dodzweit@amd.com>
Tested-by: default avatarPaul Dodzweit <paul.dodzweit@amd.com>
Part-of: <mesa/mesa!16920>
(cherry picked from commit cc805aef)

Conflicts:
	src/microsoft/compiler/dxil_nir.h
parent f11d7948
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