nv30/draw: allocate vertex buffers in gart
These are only used once per draw, so it makes sense to keep them in GART. Also take this opportunity to modernize the buffer mapping API usage. Signed-off-by:Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by:
Ben Skeggs <bskeggs@redhat.com> Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org> (cherry picked from commit c3d36a2e)
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