nv30: falling back to draw path for edgeflag does no good
The problem is that the EDGEFLAG has to be toggled at vertex submission time. This can be done from either the draw or the regular paths. Avoid falling back to draw just because there's an edgeflag. Signed-off-by:Ilia Mirkin <imirkin@alum.mit.edu> Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org> (cherry picked from commit 3ec18152)
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