remove perf-tests
We have a more actively maintained micro-benchmarks in Piglit these
days. We don't need to maintain another set here, I think.
Acked-by: Hoe Hao Cheng <haochengho12907@gmail.com>
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- README.rst 0 additions, 1 deletionREADME.rst
- src/meson.build 0 additions, 1 deletionsrc/meson.build
- src/perf/common.c 0 additions, 137 deletionssrc/perf/common.c
- src/perf/common.h 0 additions, 44 deletionssrc/perf/common.h
- src/perf/copytex.c 0 additions, 214 deletionssrc/perf/copytex.c
- src/perf/drawoverhead.c 0 additions, 137 deletionssrc/perf/drawoverhead.c
- src/perf/fbobind.c 0 additions, 153 deletionssrc/perf/fbobind.c
- src/perf/fill.c 0 additions, 248 deletionssrc/perf/fill.c
- src/perf/genmipmap.c 0 additions, 142 deletionssrc/perf/genmipmap.c
- src/perf/glmain.c 0 additions, 264 deletionssrc/perf/glmain.c
- src/perf/glmain.h 0 additions, 68 deletionssrc/perf/glmain.h
- src/perf/glsl-compile-time.c 0 additions, 318 deletionssrc/perf/glsl-compile-time.c
- src/perf/glslstateschange.c 0 additions, 272 deletionssrc/perf/glslstateschange.c
- src/perf/glslstateschange1.frag 0 additions, 19 deletionssrc/perf/glslstateschange1.frag
- src/perf/glslstateschange1.vert 0 additions, 14 deletionssrc/perf/glslstateschange1.vert
- src/perf/glslstateschange2.frag 0 additions, 17 deletionssrc/perf/glslstateschange2.frag
- src/perf/glslstateschange2.vert 0 additions, 14 deletionssrc/perf/glslstateschange2.vert
- src/perf/meson.build 0 additions, 48 deletionssrc/perf/meson.build
- src/perf/readpixels.c 0 additions, 168 deletionssrc/perf/readpixels.c
- src/perf/swapbuffers.c 0 additions, 161 deletionssrc/perf/swapbuffers.c
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